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Shadow of war the fall
Shadow of war the fall







shadow of war the fall

A good basic strategy here is to keep moving- it prevents the drake from getting a clear lock on you, and stops the horde from being able to mass up and pin you into a corner.

shadow of war the fall

If Baranor falls, you can revive him by holding down - you can also summon your own bestial or biped allies to this fight. Also, the drake will take a more personal interest in the battle. When the counter does clear, a new wave of invaders will pour in, led by a captain-and-possible-nemesis. You also get a bonus for reaching a hitstreak of 20- another reason to keep things casual for now. It's a timer event, so do make an effort to take out Ologs, archers, and other fun-spoilers, but don't take too many risks- healing can be a little tricky in the fracas to come. Your first objective is to hold the courtyard. You arrive just in time to witness the exact doom you meant to avert. You pay a visit on Shelob again, then return to Minas Ithil to act on her vision, again. This is the final mission in Act I, and it's a long ride, so buckle on in.

  • Ancient Warchief: The Fear Eater (Minas Ithil).
  • shadow of war the fall

  • Ancient Warchief: The Grog Horder (Cirith Ungol).
  • Ancient Warchief: Iron Mount (Gorgoroth).
  • Ancient Warchief: The Champion (Seregost).








  • Shadow of war the fall